why dice are bad for Amber

Guardians Of Order Online Discussion Forums – Why dice are bad for Amber
Notice the weird mingling of “unexpected directions of story” and “random events generated by dice.”

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One comment

  1. Sorry, I just don’t buy it. We’ve been telling good stories for too long (most recently with Sorcerer, et cetera) to say that dice ruin the story. As long as you have a system that allows you to respect the character concept while still leaving a conflict’s resolution up for grabs, there’s no reason that dice have to ‘ruin a story’.
    I’d go out of my way to prove this to some group of anti-dice folks, but that would require going back to Amber again, and I don’t think that’s going to happen.

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