it’s the social

[apocalypse girl] – getting unsafe, with safewords
apocalypse girl is the game in design, and here the author goes into how to define the social rules for the game. It’s really pretty cool. If you’ve ever had to explain—or remind Players of how to rp well, this should look inspiring. This relates a bit to push vs pull as well with various credits and comments.

Treat your fellow players with respect: give everyone a chance to contribute and really listen to what they’re trying to say. Once you’ve really listened to the other players, though, you have no obligation to agree with them, or to give them what they want, or even to keep them happy. What you are obligated to do is keep them engaged in the best story you can tell.

Also links to Fair Play: I will not abandon you